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Hansa Trader Journal

Cities, markets, and medieval trade.

Notes from Hansa Trader on medieval trade cities, living markets, and the design of a persistent browser strategy game.

June 28, 2026

The Secret History of Trading Strategy Games

Economy games are a niche but beloved branch of strategy, with roots in auctions, starship routes, Hanseatic ledgers, tycoon networks, city-builder production chains, and market warfare.

  • Game Design
  • Strategy Games
  • Trading Games
  • Patrician
  • Port Royale
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June 28, 2026

What Makes a Great Trading Strategy Game?

The best trading strategy games are not solved trade loops. They make players read changing markets, commit capital, build operations, and adapt when rivals move.

  • Game Design
  • Strategy Games
  • Trading Games
  • Economic Strategy
  • Trade Empire Builder
June 27, 2026

From Viking Trade Routes to the Hanseatic League

The Hanseatic League did not invent northern trade. It turned older Viking-age routes around Hedeby, Birka, Lubeck, Visby, and Novgorod into a city-based merchant network.

  • History
  • Hanseatic League
  • Viking Age
  • Trade
June 27, 2026

London Before the Steelyard

Before the Steelyard became the famous Hanseatic compound on the Thames, London was already a rich, difficult city where wool, royal power, and German merchant ties met.

  • History
  • London
  • Steelyard
  • Hanseatic League
  • Trade
June 27, 2026

The Strategic Island in the Baltic

Gotland's strategic position matters today. In the Middle Ages, the same island geography made Visby a hinge between Scandinavian, German, and eastern trade.

  • History
  • Visby
  • Gotland
  • Hanseatic League
  • Baltic Trade
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